Actions
Each time it’s your turn, you get one standard, one move, and one minor action. You can also exchange a standard action for a move action or minor action, or a move action for a minor action. Thus, you can:
* Move up to double your speed and make a minor action.
* Move up to your speed and make one standard, and one minor action.
* Make a standard action and two minor actions
A first level character gets a basic attack, a couple of at-wills, an encounter power, and a daily power. Each encounter a first level character can do at least four different attacks before they have to repeat an action. Some characters can do five.
STANDARD ACTION: The most basic type of action. Common standard actions including making a melee or ranged attack, casting a spell, and using an implement. In a typical round, a character can take a standard action and a move action, but he can’t take a second standard action in place of his move action.
MOVE ACTION: An action that is the equivalent of the character moving his speed. A creature moves a number of squares up to its speed. If it doesn’t take a standard action it can move up to twice it Speed. Diagonal squares count as 1 square. Move actions include standing up from prone, or laying down, crawling, running, and shifting (moving 1 square).
MINOR ACTION: Minor actions are little things, like drawing a weapon, or opening a door.

