July 30, 2007

Armor Class

Posted in Uncategorized by Epic Level Grognard
 
A number representing a creature’s ability to avoid being hit in combat. An opponent’s attack roll must equal or exceed the target creature’s Armor Class (AC) to hit it. Armor Class = 10 + all modifiers that apply (typically armor bonus, shield bonus, Dexterity modifier, and size modifier).
Source: PHB

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