LITTLE SNEAK CLASS

Hit Die: d6.

Requirements

To qualify to become a little sneak, a character must fulfill all the following criteria.
Race: Any Small or smaller race.
Feats: Alertness, Stealthy.
Skills: Hide 8 ranks, Listen 4 ranks, Move Silently 8 ranks, Search 4 ranks, Spot 4 ranks.

Class Skills

The little sneak’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex).

Skill Points at Each Level: 4 + Int modifier.

Table: Little Sneak

  Level  BAB  Fort  Ref  Will   Special
  ----------------------------------------------------------------------------      
  1st    +0    +0    +2    +0    Stealth Mastery, Blind Sense 10 ft.
  2nd    +1    +0    +3    +0    Fast Movement +10 ft.
  3rd    +2    +1    +3    +1    Sneak Attack +1d6, Blind Sight 5 ft.
  4th    +3    +1    +4    +1    Traceless
  5th    +3    +1    +4    +1    Blind Sense 20 ft.
  6th    +4    +2    +5    +2    Sneak Attack +2d6
  7th    +5    +2    +5    +2    Hide in Plain Sight, Blind Sight 10 ft.
  8th    +6    +2    +6    +2    Fast Movement +20 ft.
  9th    +6    +3    +6    +3    Sneak Attack +3d6, Blind Sense 30 ft.
  10th   +7    +3    +7    +3    Obscure Presence
  ----------------------------------------------------------------------------      

Class Features

All of the following are Class Features of the little sneak prestige class.

Weapon and Armor Proficiency: Little sneaks gain no proficiency with any weapon or armor.

Stealth Mastery: The arts of stealth are so ingrained in his way of life, that a little sneak constantly and consistantly moves stealthily without having to think about it. A little sneak may take 10 on hide and Move Silently checks even if stress and distractions would normally prevent him from doing so.

Blindsense (Su): In order to avoid detection, a little sneak must often get along without light sources. He develops keen senses to find his way even in the dark. At 1st level little sneaks gain blindsense with a range of 10 feet. At 5th level the range increases to 20 feet and at 9th level to 30 feet.

Fast Movement (Ex): When things go wrong, a little sneak must be able to escape as quickly and silently as possible. At 2nd level a sneak’s base land speed increases by +10 feet. At 8th level this bonus increases to +20 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor and not carrying a heavy load. Apply this bonus before modifying the little sneak’s speed because of any load carried or armor worn.

Blindsight (Su): A little sneak's heightened senses become so sharp as to develop almost into a sixth sense, allowing him to pinpoint nearby objects and creatures, even if he cannot see them. At 3rd level little sneaks gain blindsight with a range of 5 feet. At 7th level the range increases to 10 feet.

Sneak Attack: This is exactly like the rogue ability of the same name. The extra damage dealt increases by +1d6 at 3rd level and every third level thereafter (3rd, 6th, and 9th). If a little sneak gets a sneak attack bonus from another source the bonuses on damage stack.

Traceless (Ex): Little sneaks that can be easily tracked down rarely survive for long. Starting at 4th level a little sneak leaves no trail when moving at his base movement rate or less and cannot be tracked. He may choose to leave a trail if so desired.

Hide in Plain Sight (Ex): For an expert little sneak, a blink of an eye is the only opportunity he needs to find a hiding place. A little sneak of 8th level or higher can use the Hide skill even while being observed, as long as he is within 10' of any cover or concealment.

Obscure Presence (Su): Masterful little sneaks are so inconspicuous, that they have a knack of blending into any setting. A 10th level little sneak can use the Hide skill, even if the terrain doesn’t grant cover or concealment, as long as he is not being directly observed.

- Created by Pbartender

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