TREANT
Armor Class: 2
Hit Dice: 8”
Move: 60’ (20’)
Attacks: 2 branches
Damage: 2-12/2-12
No. Appearing: O ( 1-8)
Save As: Fighter: 8
Morale: 9
Treasure Type: C
Alignment: Lawful
XP Value: 1,200
A treant is an 18’ tall, intelligent creature which looks like a tree. It is concerned only with the protection of forests and plant life. Treants speak a slow and difficult tongue, and distrust those who use fire. Although normal weapons can harm them, blunt weapons (such as maces) only inflict 1 point of damage per hit (plus magic and strength bonuses). All encounters with treants begin at a distance of 30 yards or less, since they are nearly identical to normal trees, and they surprise on a roll of 1-3 (on ld6). Each treant can animate any two trees within 60’ to move at 30’ per turn and fight as treants. A treant may change which trees it is animating from round to round.