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OGRE

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  Armor Class:    5
  Hit Dice:       4 + 1
  Move:           90' (30')
  Attacks:        1 club
  Damage:         By weapon + 2
  No. Appearing:  1-6 (2-12)
  Save As:        Fighter: 4
  Morale:         10
  Treasure Type:  (S x 10) S x 100 + C
  Alignment:      Chaotic
  XP"va1ue:       125
  

Ogres appear as large, less-evolved humans standing around seven-feet tall. They have low intelligence, but speak crude common. They employ direct attacks in combat, typically using large clubs, axes, or pole arms, causing 2d6 damage no matter the weapon type. Aquatic ogres are called merrow, and they can swim 40 ft. per round.

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