MARTIAL POWERS
Basic Melee Attack
At-Will +
Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: STR vs AC
Hit: 1W + Str Mod damage
Increase to 2W + Str Mod at 21
Special: You can use an unarmed attack as a weapon to use this power
Basic Ranged Attack
At-Will +
Martial, Weapon
Standard Action Ranged weapon
Target: One creature
Attack: STR vs AC
Hit: 1[w]+Str
Careful Attack [Ranger Attack 1]
You study the enemy, looking for a gap in his defenses. Only when you find it do you strike.
At-Will + Martial,
Weapon
Standard Action Ranged weapon
Target: One creature
Attack: + 10 vs. AC
Hit: 1d10 + 4 damage
Cleave [Fighter Attack 1]
You hit one enemy, then cleave into another.
At-Will + Martial,
Weapon
Standard Action Melee weapon
Target: One creature
Attack: + 6 vs. AC
Hit: 1d10 + 5 damage, and an enemy adjacent to the target takes 3 damage.
Defensive Training [Fighter Utility 6]
Encounter +
Martial, Stance
Minor Action
Effect: You get a +2 class bonus to all saving throws.
Sustain Minor: You get a +2 class bonus to all saving throws.
Knight's Move [Warlord Utility 2]
Encounter +
Martial
Minor Action
Target: One ally
Effect: The target can move a number of squares equal to his speed as a free action.
Nimble Strike [Ranger Attack 1]
You slink past your enemt's guard to make your attack, or you make your attack and then withdraw to a more advantageous position.
At-Will + Martial,
Weapon
Standard Action Ranged weapon
Target: One creature
Special: Shift 1 square before or after you attack
Attack: + 6 vs. AC
Hit: 1d10 +4 damage
Tide of Iron [Fighter Attack 1]
After each mighty swing, you bring your shield to bear and use it to push your enemy back.
At-Will + Martial,
Weapon
Standard Action Melee weapon
Requirement: You must be using a shield.
Target: One creature
Attack: + 6 vs. AC
Hit: 1d10 + 5 damage, and you push the target 1 square if it is your size, smaller than you, or one size category larger. You can shift into the space that the target occupied.
Warlord Favor [Warlord Attack 1]
Encounter +
Martial, Weapon
Standard Action
Attack: Cha vs. Will
Hit: 1[W] + Str and an ally gets +2 to attack the target until the beginning of your next turn.
Sustain Minor: Your ally gets a +2 to attack the target (save ends).
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