GUTRIPPER

Gutripper is a magically enchanted bone dagger crafted by a lizardman shaman. A formidable weapon in the right hands, Gutripper has a strong ego for bloodshed and violence, and each time it is unsheathed, it's weilder must make a DC 15 Will (Mind) save or attack the nearest creature until blood is drawn.

Bodkin Maplewood is the current possessor of "Gutripper".


GUTRIPPER: This dazzling +1 bone dagger has a grip wrapped in black leather and it's name inscribed in ornate runes (undercommon), on a serpent shaped pommel. When striking a dazzled, helpless or surprised victim, it deals an extra 1d6 damage.
Ego: 15
Cost: 3,000 gp.
XP: 240

DAZZLING

Dazzling is a new enchantment special ability of weapons or armor that acts like a Flare spell.

Dazzling: Dazzling weapons are feared by those who depend on their wits, speed and precision, for those attributes are most at risk when attacked with such a weapon. Dazzling weapons often have an aesthetic feature about them that hints at their capability, such as dizzying spiral patterns on the blade or pommel.

A character struck by a dazzling weapon must make a DC 15 Will (Mind) save or be dazzled (-1 penalty on attack rolls, Search checks, and Spot checks) for 1d6 rounds.

Moderate transmutation; CL 8th; Craft Magic Arms and Armour, flare; Price +1 bonus.

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