4th EDITION D&D SRD (PREVIEW) - EFFECTS & CONDITIONS


Many attacks and special powers impose an ongoing effect or a condition on the target. A number of standard conditions exist as listed below. Unusual conditions or effects are explained in the descriptive text of the attack or power.

Duration: Most effects that have durations (usually imparting a condition on the target) last either until the target makes a saving throw to ward it off, or until the end of the next turn of the attacker that caused the effect. A few effects have durations that last through the entire encounter.

Durations are described in the description text of the individual attack or power. Some common durations include:

A condition can continue even after the originating creature has been destroyed.

Standard Conditions: Many effects produce a number of standard conditions that are not described in detail in the descriptive text of the power or attack that produced them. These are as follows:

Table: Confused Actions
  d20    Result
  ---------------------------------
  1-5    Controlled by its player
  6-15   Takes no actions
  16-20  Controlled by an opponent*
  ---------------------------------
  * This could be the DM or other opponent
  

A Confused creature can only make basic attacks and cannot use special powers.

Saving Throw: Sometimes a character will be hit by an ongoing effect, like taking poison damage or being immobilized. When this happens they’ll usually get to make a saving throw to remove the effect at the end of their turn. Saving throws are simple – just roll 1d20. If you roll a 10 or higher, you’ll end the effect. If you roll a 9 or lower, the effect will usually continue until the end of your next turn, when they get to make another saving throw. A creature that is affected by more than one effect that allows a saving may attempt a saving throw against each such effect.

Some characters have bonuses that can be applied to certain types of saving throws, and some powers grant modifications to saving throws as well.

Conditions and ongoing effects sometimes allow a saving throw to remove them. Such effects state "save ends" in their descriptive text.

Table: Saving Throws
  d20    Result
  ----------------------------------------
  1-9    Effect continues
  10-19  Effect ends
  20     All effects that allow a save end
  ----------------------------------------
  


Sources: D&D Miniatures Game Battle Rules, What You Need to Know About D&D - Quick Rules Primer, d20 System SRD, D&D Glossary

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