ABOUT THE KNOWN WORLD

The Known World is little microcosm I run for
the kids using
Basic20 and inspired by the
The Microlite Campaign∞ plus a few free tools I found on the internet. The idea is to start in a hex and grow the world out (mostly at random) from there. I started on the west edge of an ancient forest named
Briarwood in a hamlet called
Applegate. The forest is home to many foul beasties and is fought over by a clan of wood elves, several tribes of goblinoids, and some shapeshifting bandits.
The players will start in
Applegate and will have a few hooks available to them. Their decisions and actions will then determine how and where the world grows. This could get interesting...
MAPS, JUNK, STUFF & THINGS
Maps in the Known World are done on two different scales to represent outdoor areas and indoor areas (unless specified differently on a map). The outdoor maps are represented in hexes as shown in the key to the left. Each hex represents approximately six miles and each group of six hexes forms a 'meta-hex' of approximately 24 miles, or about a day's journey. Outdoor maps are created using
HexMapper 1.0b∞ which are then 'cleaned up' using 'Paint'. Indoor maps are rendered in squares which represent approximately five feet each and are created using
Dungeon Crafter v1.4∞ and
The GIMP∞. The clickable imagemaps were all created afterwards using
Mapedit∞. Almost all the NPCs and their treasures were created using Jamis Buck's
NPC∞ and
Treasure∞ Generators. Many other things were generated randomly at
Seventh Sanctum∞ and
The Demonweb∞. Wizards of the Coast has many nice maps for fair use in their
Map of the Week Archives∞.
DESIGNATION OF PRODUCT IDENTITY
The Known World and
Basic20 are published under the
OGL with 'Product Identity' being in this kind of text and 'Open Game Content' being like so:
TREEGVARD REGVLAR, Elf Warrior 1: HD 1d8 (hp 7); AC 10; Attack +2 melee, or +1 ranged; Str 12, Dex 10, Int 10, Wis 10,.
Languages: Common, Elven.
Skills: Jump, Search, Spot, Tumble; Weapon Focus (longsword).
TABLE: Tools Used to Create the Known World
TOOL URL
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Dungeon Crafter v1.4 http://dungeoncrafter3.com/legacy/
The GIMP http://www.gimp.org/downloads/
HexMapper 1.0b http://home.paonline.com/zaikoski/ak/TOOLS.HTM
Mapedit http://www.boutell.com/mapedit/
Paint C:\WINDOWS\system32\mspaint.exe
Paint.net http://www.getpaint.net/index2.html
GIMP http://www.gimp.org/
Random Generators http://www.aarg.net/~minam/
Vim http://www.vim.org/download.php
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Since I am just a dad trying to have fun with my kids, and not a Megacorporation Out to Rule the World
™, I am not seeking to profit in this endeavor. I therefore release all 'Product Identity' to the world at large, free of charge, via the
Creative Commons∞. Share and share alike!
Anyhow, have fun!
LoreWeaver
See also: